15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Artifact Creature — Book ConstructBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Frog Wizard NobleBGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elf WarriorG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 1UULegendary Creature — Human AdvisorU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Frog DruidGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact — EquipmentG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 1R/WR/WLegendary Creature — Vampire ClericRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Artificer // SorceryGR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Goblin Sorcerer // SorceryRU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human Wizard // Creature — Human BerserkerR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Betazoid Human AdvisorRU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ScientistGUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — SpiritU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ClericUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human Detective HeroR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human DetectiveR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human SoldierRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human KnightR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ClericW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human Noble Warrior // Legendary Enchantment Creature — Saga ElementalU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elemental Sorcerer // SorceryBR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Bird WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ClericW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human MonkR
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Bird MonkRUW
Both cards trigger when a spell is cast — they fire together.
- Enchantment Creature — Bird GlimmerUW
Both cards trigger when a spell is cast — they fire together.
- Creature — Phyrexian ClericU
Both cards trigger when a spell is cast — they fire together.
- Creature — HorrorB
Both cards trigger when a spell is cast — they fire together.
- Enchantment — CaseR
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Spirit ClericBW
Both cards trigger when a spell is cast — they fire together.
- Creature — Human ClericW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human Wizard SorcererR
Both cards trigger when a spell is cast — they fire together.
- Creature — Frog ScoutGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human PilotB
Both cards trigger when a spell is cast — they fire together.
- Creature — Human ArtificerRU
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human CitizenG
Both cards trigger when a spell is cast — they fire together.
- Creature — Mouse WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Bat ClericB
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a spell is cast — they fire together.
Tadeas, Juniper Ascendant2GWLegendary Creature — Human MonkGW
Plargg, Dean of Chaos // Augusta, Dean of Order1R2WLegendary Creature — Orc Shaman // Legendary Creature — Human ClericRW
Don Andres, the Renegade1UBRLegendary Creature — Vampire PirateBRU
Tori D'Avenant, Fury Rider1RRWLegendary Creature — Human KnightRW
Bard, Heir of Girion2WULegendary Creature — Human ArcherUW
Murkfiend Liege2G/UG/UG/UCreature — HorrorGU
Stonebrow, Krosan Hero3RGLegendary Creature — Centaur WarriorGR
Finest Hour2GWUEnchantmentGUW
Sentinel Sarah Lyons3RWLegendary Creature — Human KnightRW
Baru, Wurmspeaker2GGLegendary Creature — Human DruidG
Attuma, Atlantean Warlord2UULegendary Creature — Merfolk Warrior VillainU
Brenard, Ginger Sculptor1GWULegendary Creature — Human ArtificerGUW