Format legality is set when the card releases on Oct 2, 2026. It will be legal in Standard at release.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human BoarGR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Bird WizardGUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human CitizenW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Fish LizardGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Faerie RogueU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Merfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — BearG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ScoutW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Faerie RogueU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ScoutG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 3WUCreature — Human KnightUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — InsectU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human SpellshaperU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Horse FishU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — ZombieW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 2UUUUEnchantmentU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Rescue Girl, First Responder's tap activation.
- Legendary Planeswalker — JaceU
Jace, Ingenious Mind-Mage untaps all (or many) permanents, refreshing Rescue Girl, First Responder's tap activation.
- EnchantmentR
Aggravated Assault untaps all (or many) permanents, refreshing Rescue Girl, First Responder's tap activation.
Shi'ar Soldier1UCreature — Shi'ar SoldierU
Essence Reliquary2WArtifactW
Vedalken MastermindUUCreature — Vedalken WizardU
Tolarian Sentinel3UCreature — Human SpellshaperU
Aviary Mechanic1WCreature — Dwarf ArtificerW
Rescuer Chwinga1WCreature — Elemental SpiritW
Keeper of the Nine Gales2UCreature — Bird WizardU
Temporal Adept1UUCreature — Human WizardU
Shepherd of the Flock // Usher to Safety1WWCreature — Human Peasant // Instant — AdventureW
Tel-Jilad Stylus1ArtifactC
Tradewind Rider3UCreature — SpiritU
Beacon of Destiny1WCreature — Human ClericW