Beta
Core22FT Power
EDH22FT Power
1v122FT Power
  • etb-trigger
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperLegal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderLegal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrNot legal
First printed in Modern Horizons 3 (2024)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • ArtifactR

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • ArtifactU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Legendary Creature — Goblin ShamanR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ArtificerRU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ClownRW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Elemental IllusionR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ArtificerR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human SoldierR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Enchantment — AuraR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human WarriorR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Planeswalker — MinscGR

    Infernal Captor temporarily takes control of an opponent's creature, and Minsc & Boo, Timeless Heroes sacrifices it — the opponent loses the permanent for good.

  • InstantU

    Infernal Captor temporarily takes control of an opponent's creature, and Mask of the Mimic sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Human KnightR

    Varchild, Betrayer of Kjeldor temporarily takes control of an opponent's creature, and Infernal Captor sacrifices it — the opponent loses the permanent for good.

  • Legendary Artifact — Equipment // Instant — AdventureB

    Infernal Captor temporarily takes control of an opponent's creature, and My Precious sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Human WarlockBRU

    Edea, Possessed Sorceress temporarily takes control of an opponent's creature, and Infernal Captor sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Phyrexian BeastBR

    Infernal Captor temporarily takes control of an opponent's creature, and Kethek, Crucible Goliath sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Zombie WarriorBU

    Infernal Captor temporarily takes control of an opponent's creature, and Grimgrin, Corpse-Born sacrifices it — the opponent loses the permanent for good.

  • SorceryW

    Infernal Captor temporarily takes control of an opponent's creature, and Ultimate Nullification sacrifices it — the opponent loses the permanent for good.

  • Legendary Planeswalker — BolasBRU

    Nicol Bolas, Planeswalker temporarily takes control of an opponent's creature, and Infernal Captor sacrifices it — the opponent loses the permanent for good.

  • Creature — NightmareBG

    Infernal Captor temporarily takes control of an opponent's creature, and Fiend Artisan sacrifices it — the opponent loses the permanent for good.

  • Legendary Planeswalker — NixilisB

    Infernal Captor temporarily takes control of an opponent's creature, and Ob Nixilis of the Black Oath sacrifices it — the opponent loses the permanent for good.

  • InstantU

    Infernal Captor temporarily takes control of an opponent's creature, and Louisoix's Sacrifice sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Human DryadBGU

    Infernal Captor temporarily takes control of an opponent's creature, and Zimone and Dina sacrifices it — the opponent loses the permanent for good.

  • Legendary Planeswalker — VivienG

    Infernal Captor temporarily takes control of an opponent's creature, and Vivien on the Hunt sacrifices it — the opponent loses the permanent for good.

MTG Arena only

Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.

Confidence:StrongSolidPlausibleTentativeSpeculative