15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- ArtifactC
Ice Flan has cycling, and Currency Converter pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- BBBEnchantmentB
Ice Flan has cycling, and Necropotence pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human God HeroUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- 2BBEnchantmentB
Ice Flan has cycling, and Midnight Oil pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Legendary Enchantment Creature — GodU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentBG
Ice Flan has cycling, and Insidious Roots pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Legendary Artifact — Infinity StoneW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Zombie WizardBU
Ice Flan has cycling, and Lazotep Chancellor pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- 1WUCreature — SpiritUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- 3W/UW/ULegendary Creature — Mutant Ninja TurtleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Human Rogue ScientistBG
Ice Flan has cycling, and Vash, Freelance Archaeologist pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Goblin Human VillainB
Ice Flan has cycling, and Green Goblin, Back for More pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Legendary Creature — Vampire WarriorR
Ice Flan has cycling, and Ivora, Insatiable Heir pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Artifact — EquipmentC
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Human Peasant // Creature — Human WarlockB
Ice Flan has cycling, and Ragged Recluse pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- 1URLegendary Planeswalker — SaheeliRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- SorceryR
Ice Flan has cycling, and Electro's Bolt pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Creature — Human SoldierW
Ice Flan has cycling, and Valiant Rescuer pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Creature — Jackal WarriorR
Ice Flan has cycling, and Flameblade Adept pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Legendary Creature — Elf RebelRW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary ArtifactR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human HeroW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- SorceryB
Ice Flan has cycling, and Prison Break pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Bird MonkRUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Djinn NobleU
Ice Flan has cycling, and Calim, Djinn Emperor pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- Creature — Human SoldierW
Ice Flan has cycling, and Benalish Partisan pays off whenever a card is cycled — the Astral Slide / Lightning Rift engine shape.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment Creature — NightmareB
Fear of Ridicule creates token copies, feeding Ice Flan's ETB or copy payoff.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human ClericUW
Niambi, Beloved Protector returns creatures from the graveyard to the battlefield, re-firing Ice Flan's enter-the-battlefield effect.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — Equipment PhoenixR
Forgeborn Phoenix returns creatures from the graveyard to the battlefield, re-firing Ice Flan's enter-the-battlefield effect.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Artifact — SpacecraftW
Candela, Aegis of Adagia bounces a permanent, enabling Ice Flan's recast / spell-cast trigger.
- Creature — Dragon // Sorcery — OmenGRU
Stonehide Ancient bounces a permanent, enabling Ice Flan's recast / spell-cast trigger.
- Creature — Vampire SoldierB
Legion Reconsecrator returns creatures from the graveyard to the battlefield, re-firing Ice Flan's enter-the-battlefield effect.
- Legendary Planeswalker — TeferiUW
A-Teferi, Time Raveler bounces a permanent, enabling Ice Flan's recast / spell-cast trigger.
- Creature — HumanC
Ominous Traveler bounces a permanent, enabling Ice Flan's recast / spell-cast trigger.
- Creature — Merfolk ScoutBG
Jet Collector returns creatures from the graveyard to the battlefield, re-firing Ice Flan's enter-the-battlefield effect.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — ConstructB
Forgefire Automaton returns creatures from the graveyard to the battlefield, re-firing Ice Flan's enter-the-battlefield effect.
- InstantU
Paths of Tuinvale bounces a permanent, enabling Ice Flan's recast / spell-cast trigger.
- InstantBU
Vesuvan Mist bounces a permanent, enabling Ice Flan's recast / spell-cast trigger.
- SorceryW
Honor the Past returns creatures from the graveyard to the battlefield, re-firing Ice Flan's enter-the-battlefield effect.
Mechanozoa4UUArtifact Creature — Robot JellyfishU
Invasion of Kamigawa // Rooftop Saboteurs3UBattle — Siege // Creature — Moonfolk NinjaU
Berg Strider4USnow Creature — Giant WizardU
Monstrosity of the Lake4ULegendary Creature — KrakenU
Frostfist Strider3UUCreature — Elemental GiantU
Donatello, Rad Scientist5ULegendary Creature — Mutant Ninja TurtleU
Tidal Terror4UUCreature — OctopusU
Jhessian Zombies4UBCreature — ZombieBU
Shoreline Ranger5UCreature — Bird Soldier RangerU
T'Pol, Vulcan Representative4ULegendary Creature — Vulcan ScientistU
Stockman, Mad Fly-entist4ULegendary Creature — Insect Mutant ScientistU
Daggermaw Megalodon4UUCreature — SharkU