15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human God HeroUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Enchantment Creature — GodU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Artifact — Infinity StoneW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Human KnightGW
Veteran Beastrider untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Legendary Creature — Time Lord DoctorGU
The Thirteenth Doctor untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- 1WUCreature — SpiritUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- 3W/UW/ULegendary Creature — Mutant Ninja TurtleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — SpiritW
Drumbellower untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Legendary Creature — Orc Shaman // Legendary Creature — Human ClericRW
Plargg, Dean of Chaos untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- InstantU
Intellectual Offering untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Enchantment — Room // Enchantment — RoomW
Dazzling Theater untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Human KnightR
Éomer, Marshal of Rohan untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Artifact — EquipmentC
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Planeswalker — GideonW
Gideon, Martial Paragon untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- EnchantmentU
Unstoppable Plan untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Creature — ElephantBGW
Ivorytusk Fortress untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- Legendary Planeswalker — JaceU
Jace, Ingenious Mind-Mage untaps all (or many) permanents, refreshing Hunter of Eyeblights's tap activation.
- 1URLegendary Planeswalker — SaheeliRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf RebelRW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary ArtifactR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
Possessed Aven2UUCreature — Bird Soldier HorrorBU
Witch's Mist2BEnchantmentB
Western Paladin2BBCreature — Phyrexian Zombie KnightB
Eastern Paladin2BBCreature — Phyrexian Zombie KnightB
Rathi Assassin2BBCreature — Phyrexian Zombie Mercenary AssassinB
Unliving Psychopath2BBCreature — Zombie AssassinB
Stalking Assassin1UBCreature — Human AssassinBU
Keeper of the DeadBBCreature — Human WizardB
Magus of the Disk2WWCreature — Human WizardW
Possessed Barbarian2RRCreature — Human Barbarian HorrorBR
Predator, Flagship5Legendary ArtifactC
ExorcistWWCreature — Human ClericW