15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human God HeroUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- 3W/UW/ULegendary Creature — Mutant Ninja TurtleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Cat BeastU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Spirit NobleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Planeswalker — AminatouBUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Bison AllyW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary PlaneswalkerW
The Eternal Wanderer blinks (exiles and returns) a permanent, re-firing Gilded Pinions's enter-the-battlefield effect.
- SorceryW
Jolted Awake returns creatures from the graveyard to the battlefield, re-firing Gilded Pinions's enter-the-battlefield effect.
- Legendary Creature — DogW
Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Gilded Pinions's enter-the-battlefield effect.
- Legendary Creature — Phyrexian PraetorW
Elesh Norn, Mother of Machines makes Gilded Pinions's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Enchantment // Instant — AdventureU
Virtue of Knowledge makes Gilded Pinions's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- SorceryRW
Explosive Getaway blinks (exiles and returns) a permanent, re-firing Gilded Pinions's enter-the-battlefield effect.
- Creature — Bird SoldierW
Aerial Extortionist exiles a permanent and lets its owner cast it again — the recast fires Gilded Pinions's cast trigger or its enter-the-battlefield effect.
- Creature — Human BardU
Starfield Vocalist makes Gilded Pinions's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- SorceryW
What Must Be Done returns creatures from the graveyard to the battlefield, re-firing Gilded Pinions's enter-the-battlefield effect.
- Legendary Creature — Elemental HorrorBGU
Yarok, the Desecrated makes Gilded Pinions's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Avatar WizardW
Gandalf the White makes Gilded Pinions's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- InstantU
Temporal Tribulation blinks (exiles and returns) a permanent, re-firing Gilded Pinions's enter-the-battlefield effect.
- SorceryW
Recommission returns creatures from the graveyard to the battlefield, re-firing Gilded Pinions's enter-the-battlefield effect.
- Creature — Goblin ArtificerR
Goblin Welder returns creatures from the graveyard to the battlefield, re-firing Gilded Pinions's enter-the-battlefield effect.
- EnchantmentRW
Nahiri's Resolve blinks (exiles and returns) a permanent, re-firing Gilded Pinions's enter-the-battlefield effect.
- InstantRW
Lorehold Charm returns creatures from the graveyard to the battlefield, re-firing Gilded Pinions's enter-the-battlefield effect.
Gold Pan2Artifact — EquipmentC
Thieves' Tools1BArtifact — EquipmentB
Neurok Hoversail1Artifact — EquipmentC
Prized Statue2ArtifactC
Fleetfeather Sandals2Artifact — EquipmentC
Cloak of the Bat2Artifact — EquipmentC
Mechanical Glider1Artifact — EquipmentC
Foot Chopper1BArtifact — EquipmentB
Bladed Pinions2Artifact — EquipmentC
Wily GoblinRRCreature — Goblin PirateR
Goldvein Pick2Artifact — EquipmentC
Zephyr Boots1Artifact — EquipmentC