15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — VampireB
Death in Heaven mills (or dredges) cards into your graveyard, and The Haunt of Hightower pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Death in Heaven's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- EnchantmentB
Death in Heaven mills (or dredges) cards into your graveyard, and Bloodchief Ascension pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — Human BardRW
Three Dog, Galaxy News DJ creates token copies, feeding Death in Heaven's ETB or copy payoff.
- Creature — Plant ZombieBG
Death in Heaven mills (or dredges) cards into your graveyard, and Vulturous Zombie pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- EnchantmentU
Death in Heaven mills (or dredges) cards into your graveyard, and Quest for Ancient Secrets pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- 4BBCreature — HorrorB
Death in Heaven mills (or dredges) cards into your graveyard, and Nihilith pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — Human WizardBUW
Death in Heaven mills (or dredges) cards into your graveyard, and Sefris of the Hidden Ways pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — Human Soldier // Legendary Creature — Spirit SoldierUW
Death in Heaven mills (or dredges) cards into your graveyard, and Dennick, Pious Apprentice pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Creature — Human ScoutW
Death in Heaven mills (or dredges) cards into your graveyard, and Sand Scout pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — ElementalG
Death in Heaven mills (or dredges) cards into your graveyard, and Titania, Voice of Gaea pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Enchantment — PlanB
Death in Heaven mills (or dredges) cards into your graveyard, and Robot Domination pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — OozeGU
Death in Heaven mills (or dredges) cards into your graveyard, and Slogurk, the Overslime pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — Frog HorrorBG
Death in Heaven mills (or dredges) cards into your graveyard, and The Gitrog Monster pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Creature — Alien InsectG
Death in Heaven mills (or dredges) cards into your graveyard, and Voracious Brood pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — ShapeshifterBU
Death in Heaven mills (or dredges) cards into your graveyard, and Lazav, Dimir Mastermind pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Creature — Elf DruidG
Death in Heaven mills (or dredges) cards into your graveyard, and Turntimber Sower pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
King Narfi's Betrayal1UBEnchantment — SagaBU
Phyrexian Scriptures2BBEnchantment — SagaB
Tymaret Calls the Dead2BEnchantment — SagaB
Vault 13: Dweller's Journey3WEnchantment — SagaW
The Binding of the Titans1GEnchantment — SagaG
One Ring to Rule Them All2BBEnchantment — SagaB
Fall of the Impostor1GWEnchantment — SagaGW
Hidetsugu Consumes All // Vessel of the All-Consuming1BREnchantment — Saga // Enchantment Creature — Ogre ShamanBR
Vault 75: Middle School2WWEnchantment — SagaW
The Trickster-God's Heist2UBEnchantment — SagaBU
Kraven's Last Hunt3GEnchantment — SagaG
Founding the Third Path1UEnchantment — SagaU