15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Vault 13: Dweller's Journey's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human BardRW
Three Dog, Galaxy News DJ creates token copies, feeding Vault 13: Dweller's Journey's ETB or copy payoff.
Death in Heaven3BEnchantment — SagaB
Fall of the Impostor1GWEnchantment — SagaGW
Summon: Ixion2WEnchantment Creature — Saga UnicornW
The Trickster-God's Heist2UBEnchantment — SagaBU
Vault 75: Middle School2WWEnchantment — SagaW
Trial of a Time Lord1WWEnchantment — SagaW
Summon: Yojimbo3WEnchantment Creature — Saga SamuraiW
The Princess Takes Flight2WEnchantment — SagaW
The Aesir Escape Valhalla2GEnchantment — SagaG
Time of Ice3UEnchantment — SagaU
Showdown of the Skalds2RWEnchantment — SagaRW
Era of Enlightenment // Hand of Enlightenment1WEnchantment — Saga // Enchantment Creature — Human MonkW