15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human ClericW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact Creature — Vedalken WizardBUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Kindred Artifact — Shaman EquipmentC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — ScarecrowC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human Noble VillainB
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Human RogueBG
Channeler Initiate produces damage that can kill creatures, enabling Chevill, Bane of Monsters's death-trigger or removal payoff.
- Legendary Planeswalker — MinscGR
Channeler Initiate produces damage that can kill creatures, enabling Minsc & Boo, Timeless Heroes's death-trigger or removal payoff.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Human Cleric RebelRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary EnchantmentB
Channeler Initiate produces damage that can kill creatures, enabling The Meathook Massacre's death-trigger or removal payoff.
- Legendary Creature — Vampire AssassinB
Channeler Initiate produces damage that can kill creatures, enabling Mari, the Killing Quill's death-trigger or removal payoff.
- EnchantmentB
Channeler Initiate produces damage that can kill creatures, enabling Quest for the Gravelord's death-trigger or removal payoff.
- Legendary Creature — Human WarlockBRU
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — ZombieB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Enchantment — AuraG
Channeler Initiate produces damage that can kill creatures, enabling Bequeathal's death-trigger or removal payoff.
- Legendary Creature — Human Warrior VillainBG
Channeler Initiate produces damage that can kill creatures, enabling Kraven the Hunter's death-trigger or removal payoff.
- Creature — ZombieBR
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human SamuraiB
Channeler Initiate produces damage that can kill creatures, enabling Toshiro Umezawa's death-trigger or removal payoff.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Channeler Initiate's tap activation.
- Legendary Creature — Human Rebel WarlockW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- InstantB
Channeler Initiate produces damage that can kill creatures, enabling Malicious Affliction's death-trigger or removal payoff.
- Creature — Drix WarlockB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- EnchantmentW
Channeler Initiate produces damage that can kill creatures, enabling Enduring Renewal's death-trigger or removal payoff.
- Creature — Elf ScoutG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Phyrexian Zombie ElfBG
Channeler Initiate produces damage that can kill creatures, enabling Glissa, the Traitor's death-trigger or removal payoff.
Exemplar of Strength1GCreature — Human WarriorG
Ornery Kudu2GCreature — AntelopeG
Sphere of the Suns2ArtifactC
Great Forest Druid1GCreature — Treefolk DruidG
Three Tree Rootweaver1GCreature — Mole DruidG
Chaos Spewer2B/RCreature — Goblin WarlockBR
Baleful Ammit2BCreature — Crocodile DemonB
Defiant Greatmaw2GCreature — HippoG
Naga Vitalist1GCreature — Snake DruidG
Humble Naturalist1GCreature — Human DruidG
Rosethorn Acolyte // Seasonal Ritual2GGCreature — Elf Druid // Sorcery — AdventureG
Plague Belcher2BCreature — Zombie BeastB