FT Power
Tags (3)
- draw
- etb-trigger
- lifegain
Legalities
15 more formats
Top synergies
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Phyrexian HorrorB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Enchantment — ClassW
Lifegain pair: one card gains life while the other rewards lifegain. They reinforce each other in a lifegain deck.
- Creature — Bear DemonBW
Lifegain pair: one card gains life while the other rewards lifegain. They reinforce each other in a lifegain deck.
- Legendary Creature — Vampire AngelBW
Lifegain pair: one card gains life while the other rewards lifegain. They reinforce each other in a lifegain deck.
- Legendary Creature — Fox // Legendary Planeswalker — LukkaRW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- ArtifactC
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Human ClericB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- EnchantmentB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Zombie DwarfB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- EnchantmentW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Enchantment — AuraB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — SpiritUW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Enchantment — AuraB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Artifact Creature — MutantBGU
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Human ScoutGW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — SpiritU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — Human ClericW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Human Rebel WarlockW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — ZombieB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Ogre RogueB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Skeleton WarriorB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
Multi-card combos
- WithPriest of Fell RitesWBBW
Lifegain payoff: lifegain on one card triggers a payoff on the other, cycling indefinitely. These two can't keep the loop going alone — add one of these to complete it:
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