FT Power
Tags (5)
- damage
- damage_removal
- interaction
- ramp
- removal
Legalities
15 more formats
Top synergies
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Legendary Creature — Elder DinosaurGRW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Legendary Creature — Human WarlockG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary LandU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Moonfolk WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Elf Cleric DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Artifact Creature — MyrBGRUW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Dragon DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ElementalG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- SorceryG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- EnchantmentG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- EnchantmentG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Artifact — EquipmentC
One card untaps all (or many) permanents, refreshing the other's tap activation.
- 2GGEnchantment — AuraG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Legendary Creature — SpiritG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Legendary Creature — Human Noble AllyGR
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Legendary Creature — Elder DragonBG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — Human WizardGU
One card untaps all (or many) permanents, refreshing the other's tap activation.
Multi-card combos
- WithTrickster MageUU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:











