FT Power
Tags (6)
- damage
- damage_removal
- etb-trigger
- interaction
- removal
- tribal-anthem
Legalities
15 more formats
Top synergies
- Kindred Sorcery — MerfolkUW
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Legendary Creature — Human WarriorBGRUW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- 3WInstantW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- 2GInstantG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- 1W3GInstant // SorceryGW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Kindred Artifact — Shaman EquipmentC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human PirateB
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Vampire AssassinB
Generic synergy — paired produce/consume of the same primitive.
- Enchantment — AuraR
Generic synergy — paired produce/consume of the same primitive.
- Enchantment — AuraG
Generic synergy — paired produce/consume of the same primitive.
- Creature — Goblin WarriorR
Generic synergy — paired produce/consume of the same primitive.
- SorceryR
Generic synergy — paired produce/consume of the same primitive.
- EnchantmentB
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Elder Human NobleB
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Human WizardUW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Elf ScoutG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- InstantUW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- InstantW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- InstantRW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Enchantment — AuraU
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Zombie WizardBW
Generic synergy — paired produce/consume of the same primitive.
Multi-card combos
- WithSplitting the Powerstone2UU
Generic synergy — paired produce/consume of the same primitive. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Ballista Squad3WCreature — Human RebelW
Arbalest Elite2WWCreature — Human ArcherW
Steadfast Armasaur3WCreature — DinosaurW
Aven Archer3WWCreature — Bird Soldier ArcherW
Tracker2GCreature — HumanG
Shauku's Minion1BRCreature — Human MinionBR
Freewind Equenaut2WCreature — Human ArcherW
Sacellum Archers2GCreature — Elf ArcherGRW
Ghost-Lit Raider2RCreature — SpiritR
D'Avenant Archer2WCreature — Human Soldier ArcherW
D'Avenant Healer1WWCreature — Human Cleric ArcherW
Dawnray Archer2UCreature — Human ArcherUW