FT Power
Tags (3)
- damage
- etb-trigger
- ramp
Legalities
15 more formats
Top synergies
- Legendary Creature — Elder DinosaurGRW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Human WarlockG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ElementalG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Moonfolk WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Dragon DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Elf Cleric DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Battle — Siege // EnchantmentBW
Generic synergy — paired produce/consume of the same primitive.
- Creature — SpiritW
Generic synergy — paired produce/consume of the same primitive.
- 3BBRRLegendary Creature — Zombie DragonBR
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Merfolk RogueBU
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Elemental AvatarG
Generic synergy — paired produce/consume of the same primitive.
- Enchantment — AuraGW
Generic synergy — paired produce/consume of the same primitive.
- EnchantmentG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- 2GGEnchantment — AuraG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- SorceryG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Artifact — EquipmentC
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — Human WizardGU
One card untaps all (or many) permanents, refreshing the other's tap activation.
- EnchantmentG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Legendary Creature — Elder DragonBG
One card untaps all (or many) permanents, refreshing the other's tap activation.
Multi-card combos
- WithTrickster MageUU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Jagged BarrensLand — DesertBR
Festering GulchLand — DesertBG
Soured SpringsLand — DesertBU
Forlorn FlatsLand — DesertBW
Bristling BackwoodsLand — DesertGR
Abraded BluffsLand — DesertRW
Creosote HeathLand — DesertGW
Eroded CanyonLand — DesertRU
Lush OasisLand — DesertGU
Lonely ArroyoLand — DesertUW
ScablandLandRW
Grand ColiseumLandC