FT Power
Tags (2)
- lifegain
- ramp
Legalities
15 more formats
Top synergies
- InstantR
Damage + lifelink: lifelink converts damage on one side into life triggers the partner pays off — the canonical Heliod / Karlov family.
- EnchantmentRW
Damage + lifelink: lifelink converts damage on one side into life triggers the partner pays off — the canonical Heliod / Karlov family.
- Creature — Moonfolk WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Dragon DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Human WarlockG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Elf Cleric DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Artifact Creature — MyrBGRUW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ElementalG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Elder DinosaurGRW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Human WizardG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Enchantment — AuraU
Generic synergy — paired produce/consume of the same primitive.
- EnchantmentR
Generic synergy — paired produce/consume of the same primitive.
- EnchantmentGR
Generic synergy — paired produce/consume of the same primitive.
- Legendary ArtifactW
Damage + lifelink: lifelink converts damage on one side into life triggers the partner pays off — the canonical Heliod / Karlov family.
- Creature — Phyrexian SpecterB
Both cards trigger on damage dealt — they fire together.
- Creature — Elder DragonB
Both cards trigger on damage dealt — they fire together.
- Artifact Creature — Robot AssassinC
Both cards trigger on damage dealt — they fire together.
- Artifact — EquipmentC
Both cards trigger on damage dealt — they fire together.
Multi-card combos
- WithTrickster MageUU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:











