15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human SamuraiBRW
Isshin, Two Heavens as One makes Zhentarim Bandit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- EnchantmentRW
Windcrag Siege makes Zhentarim Bandit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human BarbarianGR
Wulfgar of Icewind Dale makes Zhentarim Bandit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human ScoutW
Delney, Streetwise Lookout makes Zhentarim Bandit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Artifact Creature — GolemC
Roaming Throne makes Zhentarim Bandit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Zhentarim Bandit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Artifact — EquipmentU
Wizard's Staff makes Zhentarim Bandit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Goblin ShamanBGR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human DruidGUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human ArcherUW
Both cards trigger when a permanent attacks — they fire together.
- SorceryB
Reanimate puts Zhentarim Bandit onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Planeswalker — GarrukG
Both cards trigger when a permanent attacks — they fire together.
- Creature — Bird ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- SorceryW
Helping Hand puts Zhentarim Bandit onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- SorceryB
Unearth puts Zhentarim Bandit onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Creature — SatyrGR
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Elf WizardBU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Vampire ClericBW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Troll Warlock // SorceryB
Grave Researcher puts Zhentarim Bandit onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Frog WizardU
Both cards trigger when a permanent attacks — they fire together.
- Creature — SnakeB
Both cards trigger when a permanent attacks — they fire together.
- Legendary Artifact Creature — ConstructGW
Both cards trigger when a permanent attacks — they fire together.
Gilded Ghoda1RCreature — Horse MountR
Marching Duodrone2Artifact Creature — ConstructC
Captain Lannery Storm2RLegendary Creature — Human PirateR
Kellogg, Dangerous Mind1BRLegendary Creature — Human MercenaryBR
Rocketeer BoostbuggyRGArtifact — VehicleGR
Careening Mine Cart3Artifact — VehicleC
Locke, Treasure Hunter1BRLegendary Creature — Human RogueBR
Typhoid Mary, Fractured1BRLegendary Creature — Mutant VillainBR
Mastermind Plum2BLegendary Creature — Human WizardB
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki2REnchantment — Saga // Enchantment Creature — Goblin ShamanR
Fathom Fleet Captain1BCreature — Human PirateB
Decadent Dragon // Expensive Taste2RR2BCreature — Dragon // Instant — AdventureBR