Beta
Core23FT Power
EDH23FT Power
1v123FT Power
  • recursion
standardNot legal
historicLegal
timelessLegal
alchemyLegal
brawlLegal
standardbrawlNot legal
gladiatorLegal
16 more formats
commanderNot legal
competitivebrawlLegal
duelNot legal
futureNot legal
legacyNot legal
modernNot legal
oathbreakerNot legal
oldschoolNot legal
pauperNot legal
paupercommanderNot legal
pennyNot legal
pioneerNot legal
predhNot legal
premodernNot legal
tlrNot legal
vintageNot legal
First printed in Alchemy: Duskmourn (2024)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Land — CaveC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Echoing Deeps's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Cabaretti Courtyard's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Riveteers Overlook's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Petrified Hamlet's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Forsaken Crossroads's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Rumble Arena's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Brokers Hideout's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Maestros Theater's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Obscura Storefront's enter-the-battlefield effect.

  • Land — DesertC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Sunscorched Desert's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Plaza of Harmony's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Crystal Grotto's enter-the-battlefield effect.

  • Legendary LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing The Grey Havens's enter-the-battlefield effect.

  • LandC

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Zhalfirin Void's enter-the-battlefield effect.

  • Land — DesertBG

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Festering Gulch's enter-the-battlefield effect.

  • Land — DesertBW

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Forlorn Flats's enter-the-battlefield effect.

  • Land — DesertBR

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Jagged Barrens's enter-the-battlefield effect.

  • Land — DesertBU

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Soured Springs's enter-the-battlefield effect.

  • LandBU

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Temple of Deceit's enter-the-battlefield effect.

  • LandUW

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Temple of Enlightenment's enter-the-battlefield effect.

  • LandBG

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Temple of Malady's enter-the-battlefield effect.

  • LandBR

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Temple of Malice's enter-the-battlefield effect.

  • LandGW

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Temple of Plenty's enter-the-battlefield effect.

  • LandBW

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Temple of Silence's enter-the-battlefield effect.

  • LandRW

    Wary Zone Guard returns creatures from the graveyard to the battlefield, re-firing Temple of Triumph's enter-the-battlefield effect.