16 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Trill Human OfficerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Phyrexian PraetorB
Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing Ulder Ravengard, Marshal's enter-the-battlefield effect.
- Enchantment Creature — Insect MonkG
Springheart Nantuko creates token copies, feeding Ulder Ravengard, Marshal's ETB or copy payoff.
- Legendary Artifact — Infinity StoneB
The Soul Stone returns creatures from the graveyard to the battlefield, re-firing Ulder Ravengard, Marshal's enter-the-battlefield effect.
- Enchantment // Sorcery — AdventureB
Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing Ulder Ravengard, Marshal's enter-the-battlefield effect.
- Legendary Creature — Devil GodB
Asmodeus the Archfiend bounces a permanent, enabling Ulder Ravengard, Marshal's recast / spell-cast trigger.
- Creature — Goblin ShamanBGR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human DruidGUW
Both cards trigger when a permanent attacks — they fire together.
- SorceryW
Starfall Invocation returns creatures from the graveyard to the battlefield, re-firing Ulder Ravengard, Marshal's enter-the-battlefield effect.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- SorceryB
Zero Point Ballad returns creatures from the graveyard to the battlefield, re-firing Ulder Ravengard, Marshal's enter-the-battlefield effect.
- SorceryB
Reanimate returns creatures from the graveyard to the battlefield, re-firing Ulder Ravengard, Marshal's enter-the-battlefield effect.
- Legendary Planeswalker — GarrukG
Both cards trigger when a permanent attacks — they fire together.
- SorceryW
Helping Hand returns creatures from the graveyard to the battlefield, re-firing Ulder Ravengard, Marshal's enter-the-battlefield effect.
Svyelun of Sea and Sky1UULegendary Creature — Merfolk GodU
Wingsteed Trainer3WCreature — HumanW
Sokka, Lateral Strategist1W/UW/ULegendary Creature — Human Warrior AllyUW
Ghalma the Shaper1WWLegendary Creature — Elephant ArtificerW
Watchful Naga2GCreature — Snake WizardG
Ashe, Princess of Dalmasca2WLegendary Creature — Human Rebel NobleW
Library Larcenist2UCreature — Merfolk RogueU
The Goose MotherXGULegendary Creature — Bird HydraGU
Audacious Thief2BCreature — Human RogueB
Conspiracy Theorist1RCreature — Human ShamanR
Moonglove Extractor2BCreature — Elf WarlockB
Kolaghan Warmonger2RCreature — Ogre WarriorR