15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Artifact Creature — GolemC
Roaming Throne makes The Long Reach of Night's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes The Long Reach of Night's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Artifact — EquipmentU
Wizard's Staff makes The Long Reach of Night's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Vampire Warlock // InstantB
The Long Reach of Night wipes or mass-sacrifices creatures, and Bloodline Recollector profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Human RogueBG
The Long Reach of Night wipes or mass-sacrifices creatures, and Chevill, Bane of Monsters profits when creatures die — or comes back from the wipe itself.
- Creature — Goblin ShamanBGR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human DruidGUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human ArcherUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Planeswalker — GarrukG
Both cards trigger when a permanent attacks — they fire together.
- Creature — Bird ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — SatyrGR
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Elf WizardBU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Vampire ClericBW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Frog WizardU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human ShamanBR
The Long Reach of Night wipes or mass-sacrifices creatures, and Lagomos, Hand of Hatred profits when creatures die — or comes back from the wipe itself.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Artifact — Book EquipmentU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Jellyfish AdvisorGUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human Elf RogueBU
Both cards trigger when a permanent attacks — they fire together.
- Creature — Kithkin Warrior BardGW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Elemental InsectBR
The Long Reach of Night wipes or mass-sacrifices creatures, and The Bloodbile Swarm profits when creatures die — or comes back from the wipe itself.
- Creature — Ogre WarlockB
The Long Reach of Night wipes or mass-sacrifices creatures, and Underbridge Warlock profits when creatures die — or comes back from the wipe itself.
- Creature — Angel SoldierUW
Both cards trigger when a permanent attacks — they fire together.
- Enchantment — CaseR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ClericW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Elf WarlockBG
The Long Reach of Night wipes or mass-sacrifices creatures, and Perennial Gravewarden profits when creatures die — or comes back from the wipe itself.
- Creature — Human DetectiveRW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Tiefling ClericB
The Long Reach of Night wipes or mass-sacrifices creatures, and A-Death-Priest of Myrkul profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Human Elf WarlockBG
The Long Reach of Night wipes or mass-sacrifices creatures, and A-Shessra, Death's Whisper profits when creatures die — or comes back from the wipe itself.
- Creature — Vampire WarlockB
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Vampire KnightBW
The Long Reach of Night wipes or mass-sacrifices creatures, and Arvad, Weatherlight Smuggler profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Halfling RogueU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Spirit // Enchantment — AuraUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human SamuraiRW
A-Raiyuu, Storm's Edge grants an extra combat phase, enabling The Long Reach of Night's combat-trigger payoff.
- Artifact — EquipmentW
Both cards trigger when a permanent attacks — they fire together.
Jecht, Reluctant Guardian // Braska's Final Aeon3BLegendary Creature — Human Warrior // Legendary Enchantment Creature — Saga NightmareB
Origin of Black Widow2BEnchantment — SagaB
Terra Ravager2RRCreature — Elemental BeastR
Lavakin Brawler3RCreature — Elemental WarriorR
Crypt Feaster3BCreature — ZombieB
Birth of the Imperium2WUBEnchantment — SagaBUW
Rampaging Classmate2RCreature — Lizard BerserkerR
Aurochs3GCreature — AurochsG
In the Pale Moonlight3BBEnchantment — SagaB
The Kami War // O-Kagachi Made Manifest1WUBRGEnchantment — Saga // Enchantment Creature — Dragon SpiritBGRUW
Rubblebelt Rioters1RGCreature — Human BerserkerGR
Ral's Staticaster2URCreature — Lizard WizardRU