15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Klingon AdvisorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — ZombieBR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
- Enchantment Creature — PhoenixR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Drix WarlockB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- 5B/GB/GLegendary Creature — AvatarBG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human Detective // Instant — AdventureBW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Human WarriorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Zombie HorrorU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Human KnightGW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human Knight // Sorcery — AdventureBG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WizardBU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Time Lord DoctorGU
The Thirteenth Doctor untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
- Creature — Human RogueU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — GoblinR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — SpiritW
Drumbellower untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
- Legendary Creature — Orc Shaman // Legendary Creature — Human ClericRW
Plargg, Dean of Chaos untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
- Creature — Zombie WarriorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Zombie KnightB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — PhoenixBGRUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WarriorGRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentU
Intruder Alarm untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
- InstantU
Intellectual Offering untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
- Enchantment — Room // Enchantment — RoomW
Dazzling Theater untaps all (or many) permanents, refreshing Tavern Scoundrel's tap activation.
Setzer, Wandering Gambler1BRLegendary Creature — Human Rogue PilotBR
Vault Robber1RCreature — Dwarf RogueR
Dockside Extortionist1RCreature — Goblin PirateR
Stark Industries ExecutiveRCreature — Human AdvisorR
Hoard Robber1BCreature — Tiefling RogueB
Wily GoblinRRCreature — Goblin PirateR
Beacon of Destiny1WCreature — Human ClericW
Goblin Glasswright // Craft with Pride1RRCreature — Goblin Sorcerer // SorceryR
Black Market TycoonRGCreature — Cat RogueGR
Treasure Dredger1BCreature — Human RogueB
Redcap Thief2RCreature — Goblin RogueR
Reckless LackeyRCreature — Goblin PirateR