15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fox ShamanGRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Artifact Creature — Spider HeroC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human PilotG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human WizardGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Plant DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Brushwagg MountG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — ClassG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Rabbit SoldierGW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — SagaGRU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — VehicleC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- 1GEnchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — EquipmentC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- ArtifactC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human DoctorW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — PlantG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary ArtifactG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human ScoutW
Delney, Streetwise Lookout makes Spincrusher's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary ArtifactG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact Creature — GolemC
Roaming Throne makes Spincrusher's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — DogW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Spincrusher's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
Guild Thief1UCreature — Orc RogueU
Frostweb Spider2GSnow Creature — SpiderG
Trespassing Souleater3Artifact Creature — Phyrexian ConstructU
Tower of Coireall2ArtifactC
Suspicious Bookcase2Artifact Creature — WallC
Serene Master1WCreature — Human MonkW
Key to the City2ArtifactC
Passwall Adept1UCreature — Human WizardU
Tin Street DodgerRCreature — Goblin RogueR
Minamo Sightbender1UCreature — Human WizardU
Elvenking's Harper1UCreature — Elf BardU
Razzle-Dazzler1UCreature — Human WizardU