15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human BarbarianR
Both cards produce extra combat steps — their effects stack.
- Legendary Planeswalker — ZarielR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Human RabbitGR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Human Scientist Hero // Legendary Creature — Gamma Berserker HeroGRU
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Human KnightR
Both cards produce extra combat steps — their effects stack.
- Enchantment Creature — NightmareR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Human Noble AllyGR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — AngelRW
Both cards produce extra combat steps — their effects stack.
- Creature — Human WarriorR
Both cards produce extra combat steps — their effects stack.
- 1R/WR/WLegendary Creature — Mutant Ninja TurtleRW
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Mole GodGR
Both cards produce extra combat steps — their effects stack.
- Creature — Goblin SamuraiR
Both cards produce extra combat steps — their effects stack.
- Artifact — EquipmentR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Human WarriorBGRUW
Both cards produce extra combat steps — their effects stack.
- Enchantment — AuraR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Mutant Ninja TurtleR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Human SamuraiRW
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Human MonkGRW
Both cards produce extra combat steps — their effects stack.
- Creature — Human WarriorR
Both cards produce extra combat steps — their effects stack.
- Legendary Creature — Tiefling BarbarianR
Both cards produce extra combat steps — their effects stack.
- Creature — DragonR
Both cards produce extra combat steps — their effects stack.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human SamuraiRW
Both cards produce extra combat steps — their effects stack.
- InstantR
Seize the Day grants an extra combat phase, enabling Pass the Torch's combat-trigger payoff.
- Legendary Creature — Noggle RogueGR
Seize the Day grants an extra combat phase, enabling Pep, Raucous Raider's combat-trigger payoff.
- Creature — Lizard WarlockBR
Seize the Day grants an extra combat phase, enabling Dazzling Flameweaver's combat-trigger payoff.
- Creature — RatB
Seize the Day grants an extra combat phase, enabling Snarlfang Vermin's combat-trigger payoff.
- Creature — Sphinx DetectiveU
Seize the Day grants an extra combat phase, enabling Excogitator Sphinx's combat-trigger payoff.
- Legendary Planeswalker — KioraU
Seize the Day grants an extra combat phase, enabling Kiora, the Tide's Fury's combat-trigger payoff.
- Artifact — EquipmentC
Seize the Day grants an extra combat phase, enabling Soulstealer Axe's combat-trigger payoff.
- Creature — Cat Spirit // Enchantment — AuraU
Seize the Day grants an extra combat phase, enabling A-Mischievous Catgeist's combat-trigger payoff.
- Legendary Creature — Human BardBR
Seize the Day grants an extra combat phase, enabling Killian, Spotlight Chaser's combat-trigger payoff.
- Artifact — EquipmentU
Seize the Day grants an extra combat phase, enabling A-Goggles of Night's combat-trigger payoff.
- Creature — Mutant BerserkerR
Seize the Day grants an extra combat phase, enabling Smog Smasher's combat-trigger payoff.
- Creature — Human KnightBR
Seize the Day grants an extra combat phase, enabling Outfitted Jouster's combat-trigger payoff.
- Creature — Human ArtificerRU
Seize the Day grants an extra combat phase, enabling Yotian Courier's combat-trigger payoff.
- Creature — Mouse WarriorRW
Seize the Day grants an extra combat phase, enabling Recruit Instructor's combat-trigger payoff.
- Creature — Bat ClericB
Seize the Day grants an extra combat phase, enabling Sanguine Soothsayer's combat-trigger payoff.
- 3RRCreature — DemonR
Seize the Day grants an extra combat phase, enabling Chaos Balor's combat-trigger payoff.
- Legendary Creature — DemonR
Seize the Day grants an extra combat phase, enabling Kardum, Patron of Flames's combat-trigger payoff.
- Artifact Creature — Ogre ShamanR
Seize the Day grants an extra combat phase, enabling Bellowsbreath Ogre's combat-trigger payoff.
- Legendary Creature — Elder DinosaurG
Seize the Day grants an extra combat phase, enabling Etali, Primal Garden's combat-trigger payoff.
- Legendary Creature — Elephant ArtificerW
Seize the Day grants an extra combat phase, enabling Ghalma the Shaper's combat-trigger payoff.
- Artifact Creature — ConstructC
Seize the Day grants an extra combat phase, enabling Urza's Construction Drone's combat-trigger payoff.
- Creature — Human KnightBW
Seize the Day grants an extra combat phase, enabling A-Triumphant Adventurer's combat-trigger payoff.
- Legendary Creature — Zombie WizardB
Seize the Day grants an extra combat phase, enabling A-Acererak the Archlich's combat-trigger payoff.
- Legendary Creature — Human Noble SoldierRW
Seize the Day grants an extra combat phase, enabling Ulder Ravengard, Marshal's combat-trigger payoff.
Relentless Assault2RRSorceryR
Waves of Aggression3R/WR/WSorceryRW
World at War3RRSorceryR
Overpowering Attack3RRSorceryR
Last Night Together3RGSorceryGR
Fury of the Horde5RRSorceryR
Illusionist's Gambit2UUInstantU
Savage Beating3RRInstantR
Take the Bait2RWInstantRW
Aggravated Assault2REnchantmentR
Full Throttle4RRSorceryR
Response // ResurgenceR/WR/W3RWInstant // SorceryRW