15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Land — CaveC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary LandC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Land — Mountain PlainsRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Land — Swamp MountainBR
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Land — DesertC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandU
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandG
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Snow Creature — YetiGUW
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Isu the Abominable's enter-the-battlefield effect.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Sacred Ground's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Land — GateC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Talon Gates of Madara's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Vesuva's enter-the-battlefield effect.
- Legendary Creature — SpiritG
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Kodama of the East Tree's enter-the-battlefield effect.
- Legendary Creature — DragonGUW
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Amareth, the Lustrous's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Petrified Hamlet's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Plaza of Harmony's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Rumble Arena's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Brokers Hideout's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Cabaretti Courtyard's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Maestros Theater's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Obscura Storefront's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Riveteers Overlook's enter-the-battlefield effect.
- Legendary LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing The Grey Havens's enter-the-battlefield effect.
Daretti, Scrap Savant3RLegendary Planeswalker — DarettiR
Angelic Renewal1WEnchantmentW
Animate Dead1BEnchantment — AuraB
Dance of the Dead1BEnchantment — AuraB
Vesperlark2WCreature — ElementalW
Genju of the FieldsWEnchantment — AuraW
Dragon Scales1WEnchantment — AuraW
Deeproot Wayfinder1GCreature — Merfolk ScoutG
Genju of the CedarsGEnchantment — AuraG
Genju of the SpiresREnchantment — AuraR
Genju of the FallsUEnchantment — AuraU
Genju of the FensBEnchantment — AuraB