15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Land — CaveC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Land — DesertC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Land — Mountain PlainsRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary LandC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Land — Swamp MountainBR
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- LandC
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Snow Creature — YetiGUW
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Isu the Abominable's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Vesuva's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Cabaretti Courtyard's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Riveteers Overlook's enter-the-battlefield effect.
- Legendary Creature — SpiritG
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Kodama of the East Tree's enter-the-battlefield effect.
- Legendary Creature — DragonGUW
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Amareth, the Lustrous's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Glacial Chasm's enter-the-battlefield effect.
- Land — GateC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Talon Gates of Madara's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Petrified Hamlet's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Rumble Arena's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Brokers Hideout's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Maestros Theater's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Obscura Storefront's enter-the-battlefield effect.
- Land — DesertC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Sunscorched Desert's enter-the-battlefield effect.
- LandB
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Piranha Marsh's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Plaza of Harmony's enter-the-battlefield effect.
- LandC
Sacred Ground returns creatures from the graveyard to the battlefield, re-firing Crystal Grotto's enter-the-battlefield effect.
Brilliant Halo1WEnchantment — AuraW
Spirit Loop1WEnchantment — AuraW
Angelic Renewal1WEnchantmentW
Fiery Mantle1REnchantment — AuraR
Deeproot Wayfinder1GCreature — Merfolk ScoutG
Animate Dead1BEnchantment — AuraB
Vesperlark2WCreature — ElementalW
Genju of the FieldsWEnchantment — AuraW
Unquenchable Fury2REnchantment — AuraR
Dragon Scales1WEnchantment — AuraW
Fallen Ideal2BEnchantment — AuraB
Genju of the CedarsGEnchantment — AuraG