15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Merfolk WizardU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — ClassU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Enchantment — AuraU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Artifact Creature — Human HeroU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Artifact Creature — Illusion AdvisorU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — PlantG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fox ShamanGRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human PilotG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human WizardGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Plant DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Brushwagg MountG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — ClassG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human ClericW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Rabbit SoldierGW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — SagaGRU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — VehicleC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human Berserker VillainB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 1GEnchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — EquipmentC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human DoctorW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- ArtifactC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment — ClassU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Phyrexian ClericU
Quicksilver Servitor proliferates, growing the counters Pensive Professor relies on.
- Legendary Planeswalker — QuintoriusUW
Quintorius, Fate Splitter proliferates, growing the counters Pensive Professor relies on.
- Creature — Plant SkeletonBG
Both cards trigger when a counter is placed — they fire together.
- ArtifactGU
Contagion Dispenser proliferates, growing the counters Pensive Professor relies on.
Dusk Legion Duelist1WCreature — Vampire SoldierW
Fathom Mage2GUCreature — Human WizardGU
Exemplar of Light2WWCreature — AngelW
Danny Pink3ULegendary Creature — Human Soldier AdvisorU
Shang-Chi and the Ten Rings1WULegendary Creature — Human Warrior HeroUW
Midnight Clock2UArtifactU
Benthic BiomancerUCreature — Merfolk Wizard MutantU
Fetid Gargantua4BCreature — HorrorB
Lonis, Genetics Expert1G/UG/ULegendary Creature — Snake Elf DetectiveGU
Generous Patron2GCreature — Elf AdvisorG
Scurry Oak2GCreature — TreefolkG
Mikey & Leo, Chaos & OrderG/WG/WLegendary Creature — Mutant Ninja TurtleGW