Beta
Core23FT Power
EDH23FT Power
1v124FT Power
  • etb-trigger
  • tutor
standardNot legal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrLegal
First printed in Guilds of Ravnica (2018)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Creature — Insect DruidG

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Legendary Creature — Human Wizard // Legendary Creature — ZombieBU

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Legendary Creature — God // Legendary ArtifactB

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Creature — Faerie WarlockB

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • EnchantmentRW

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Creature — Human DetectiveG

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • SorceryG

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Legendary Creature — Human ArtificerGUW

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Legendary Creature — Human WizardBU

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Creature — Human AdvisorW

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Creature — Spirit ClericB

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • EnchantmentBGU

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • Legendary Creature — Human Rebel WarlockW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • EnchantmentB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • EnchantmentB

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Legendary Creature — Human AvatarG

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Legendary Planeswalker — ChandraR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • EnchantmentB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Human God HeroUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Enchantment Creature — GodU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Spirit // Enchantment — AuraU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Legendary Artifact — Infinity StoneW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — HorrorB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — SpiritUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Mutant Ninja TurtleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

MTG Arena only

Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.

Confidence:StrongSolidPlausibleTentativeSpeculative