15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Goblin ShamanBGR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human DruidGUW
Both cards trigger when a permanent attacks — they fire together.
- SorceryB
Reanimate puts Dáin of the Ancient Halls onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Creature — Human ArcherUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Planeswalker — GarrukG
Both cards trigger when a permanent attacks — they fire together.
- Creature — Bird ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — SatyrGR
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Elf WizardBU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Vampire ClericBW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Troll Warlock // SorceryB
Grave Researcher puts Dáin of the Ancient Halls onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Frog WizardU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human SamuraiBRW
Isshin, Two Heavens as One makes Dáin of the Ancient Halls's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — SnakeB
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human Cleric RebelRW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human Spy HeroRUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human WarriorGU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human WizardBUW
Sefris of the Hidden Ways puts Dáin of the Ancient Halls onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- EnchantmentB
Recurring Nightmare puts Dáin of the Ancient Halls onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- EnchantmentRW
Windcrag Siege makes Dáin of the Ancient Halls's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human KnightBUW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human WarlockBW
Priest of Fell Rites puts Dáin of the Ancient Halls onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- 3GGWWLegendary Creature — Dinosaur VampireGW
Both cards trigger when a permanent attacks — they fire together.
Eivor, Battle-Ready3RWLegendary Creature — Human Assassin WarriorRW
Barret Wallace3RLegendary Creature — Human RebelR
Ghost-Spider, Gwen Stacy3RRLegendary Creature — Spider Human HeroR
Thundering Raiju2RRCreature — SpiritR
Dragonhawk, Fate's Tempest3RRLegendary Creature — Bird DragonR
Fathom Fleet Swordjack3RCreature — Orc PirateR
Balor3RRCreature — DemonR
The Emperor of Palamecia // The Lord Master of HellURLegendary Creature — Human Noble Wizard // Legendary Creature — Demon Noble WizardRU
Iron Mastiff4Artifact Creature — DogC
Sentinel Sarah Lyons3RWLegendary Creature — Human KnightRW
Arabella, Abandoned DollRWLegendary Artifact Creature — ToyRW
Tectonic Giant2RRCreature — Elemental GiantR