15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Warrior AllyGR
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Legendary Creature — Mutant Ninja Human TurtleU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human CitizenG
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Legendary Creature — Human Warrior HeroR
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human ShamanG
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — ElementalG
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — SnakeG
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- 4U/RU/RCreature — BeastRU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human Elf Shaman SorcererU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Eldrazi ProcessorU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human ShamanG
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Merfolk WizardU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Djinn WizardRUW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- 3RR/WWCreature — Spirit ClericRW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Giant SorcererR
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human WizardU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human ShamanR
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Djinn Monk // LandR
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — ZombieBU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human WizardR
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human WizardRU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Merfolk WizardU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human WizardR
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Vampire WizardBU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — WallU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human NinjaU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — InsectBG
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Creature — Human NobleRW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Jewel Mine Overseer's enter-the-battlefield effect.
- Creature — Bat ClericB
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Sanguine Soothsayer's enter-the-battlefield effect.
- Legendary Creature — Human NobleGRW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Emperor Apatzec Intli IV's enter-the-battlefield effect.
- Legendary Creature — Human AssassinG
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Jessie Zane, Fangbringer's enter-the-battlefield effect.
- Creature — Dragon // Instant — OmenU
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Cunning Azurescale's enter-the-battlefield effect.
- Legendary Creature — Illusion BeastW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Ethrimik, Imagined Fiend's enter-the-battlefield effect.
- Creature — Frog DruidBG
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Distracted Botanist's enter-the-battlefield effect.
- Creature — InsectG
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Mutable Pupa's enter-the-battlefield effect.
- Creature — Goblin ArtificerR
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Artillery Enthusiast's enter-the-battlefield effect.
- Legendary Creature — Bird MonkRUW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Xho Cai, Flickering Talon's enter-the-battlefield effect.
- Creature — Human RogueG
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Antique Collector's enter-the-battlefield effect.
- Legendary Creature — Elder DinosaurG
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Etali, Primal Garden's enter-the-battlefield effect.
- Creature — Giant // Instant — AdventureUW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Stormkeld Curator's enter-the-battlefield effect.
- Enchantment Creature — Bird GlimmerUW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Wingbright Thief's enter-the-battlefield effect.
- Creature — Human MonkG
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Chronicler of Worship's enter-the-battlefield effect.
- Creature — Bat ClericBW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Darkstar Banisher's enter-the-battlefield effect.
- Creature — CatB
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing A-Cauldron Familiar's enter-the-battlefield effect.
- Creature — Octopus WizardUW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Obscura Polymorphist's enter-the-battlefield effect.
- Creature — Dwarf ArtificerW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Dedicated Dollmaker's enter-the-battlefield effect.
- Legendary Creature — Jellyfish AdvisorGUW
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Vv'viza, Orbital Overseer's enter-the-battlefield effect.
- Artifact Creature — ConstructC
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Urza's Construction Drone's enter-the-battlefield effect.
- Creature — SpiritB
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Kami of Mourning's enter-the-battlefield effect.
- Creature — Elemental WizardU
Bumi's Feast Lecture blinks (exiles and returns) a permanent, re-firing Reflective Rimekin's enter-the-battlefield effect.
Earthbending Lesson3GSorcery — LessonG
Curious Pair // Treats to Share1GGCreature — Human Peasant // Sorcery — AdventureG
Dai Li Indoctrination1BSorcery — LessonB
Rockalanche2GSorcery — LessonG
Hollow Scavenger // Bakery Raid2GGCreature — Wolf // Sorcery — AdventureG
Revive the Shire1GSorceryG
Fatal Fissure1BInstantB
The Art of Tea1GInstant — LessonG
Emergent Sequence1GSorceryG
Verdant Touch1GSorceryG
Life // DeathG1BSorcery // SorceryBG
HydroformGUInstantGU