15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human DoctorW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Klingon AdvisorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — HumanBUW
Merieke Ri Berit temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human KnightR
Varchild, Betrayer of Kjeldor temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
- World EnchantmentW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human WarlockBRU
Edea, Possessed Sorceress temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
- Legendary Planeswalker — GarrukG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Wizard SorcererBGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Insect // Legendary Planeswalker — GristBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — ZombieBR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — HydraG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Planeswalker — BolasBRU
Nicol Bolas, Planeswalker temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
- Creature — Vampire // Creature — VampireB
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Lemur Bat AllyW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Fox ArtificerUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human Noble AllyBRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human KnightBU
Garland, Royal Kidnapper temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human SoldierGUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment — AuraU
Captivating Glance temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
- Enchantment Creature — PhoenixR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Goblin ArtificerR
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human MonkR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Insect AngelW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- ArtifactC
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human SoldierW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog ScoutGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Merfolk WizardGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bird ScoutW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human ClericBW
Both cards trigger when a creature enters the battlefield — they fire together.
- SorceryR
Traumatic Prank temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
- Legendary Artifact Creature — Robot OctopusBU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human DruidG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elf DruidW
Both cards trigger when a creature enters the battlefield — they fire together.
- SorceryR
Incessant Provocation temporarily takes control of an opponent's creature, and Baron Bertram Graywater sacrifices it — the opponent loses the permanent for good.
Stormclaw Rager1BRCreature — Ogre WarriorBR
Ahriman2BCreature — Eye HorrorB
Emeria Angel2WWCreature — AngelW
Saradoc, Master of Buckland3WLegendary Creature — Halfling CitizenW
Thranduil, Sindarin Liege // Silvan Rally2G/UG/U1G/UG/ULegendary Creature — Elf Noble // Sorcery — AdventureGU
Sporemound3GGCreature — FungusG
Angelic Sell-Sword4WCreature — Angel MercenaryW
Wick, the Whorled Mind3BLegendary Creature — Rat WarlockBRU
Sokka and SukiURWLegendary Creature — Human Warrior AllyRUW
Rat King, Pale Piper3BLegendary Creature — Rat AvatarB
Paladin of the Bloodstained3WCreature — Vampire KnightW
Eager Glyphmage3WCreature — Cat ClericW