15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Bird WizardGUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human CitizenW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Fish LizardGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Faerie RogueU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — BearG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ScoutW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Faerie RogueU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ScoutG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 3WUCreature — Human KnightUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — InsectU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Horse FishU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — ZombieW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Spirit DetectiveRW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Elder GiantRW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- 3WWCreature — Elemental IncarnationW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Orc ArcherB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Elder GiantGU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Human WizardU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Artifact Creature — Phyrexian DreadnoughtC
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- 3RRCreature — Elemental IncarnationR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Elder GiantBR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Agadeem Occultist's tap activation.
Xu-Ifit, Osteoharmonist1BBLegendary Creature — Human WizardB
Doomed Necromancer2BCreature — Human Cleric MercenaryB
Loyal Retainers2WCreature — Human AdvisorW
Othelm, Sigardian Outcast1GWLegendary Creature — HumanGW
Tato Farmer2GCreature — Zombie Mutant PeasantG
Hell's Caretaker3BCreature — HorrorB
Obsessive Stitcher1UBCreature — Human WizardBU
Whisper, Blood Liturgist3BLegendary Creature — Human ClericB
Priest of Fell RitesWBCreature — Human WarlockBW
The Master, Transcendent1BGULegendary Artifact Creature — MutantBGU
Nezumi Graverobber // Nighteyes the Desecrator1BCreature — Rat Rogue // Legendary Creature — Rat WizardB
Soulcoil Viper2BCreature — SnakeB