FT Power
Tags (4)
- debuff-removal
- etb-trigger
- interaction
- removal
Legalities
15 more formats
Top synergies
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Legendary Creature — Zombie WizardBW
Generic synergy — paired produce/consume of the same primitive.
- Creature — Vedalken WizardU
Generic synergy — paired produce/consume of the same primitive.
- Enchantment — AuraU
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Human AvatarG
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Human Cleric // Legendary Planeswalker — LilianaB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Zombie WarriorB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Troll Warlock // SorceryB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Zombie WizardB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Zombie NobleB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Elf WarlockB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- 5B/GB/GLegendary Creature — AvatarBG
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Centaur SpiritBGW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Fungus GoblinBGR
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- ArtifactC
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — ZombieBR
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — HumanGW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Human WizardB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Rat Rogue // Legendary Creature — Rat WizardB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Human Cleric RebelRW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Planeswalker — LukkaR
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- 1W/BW/BW/BCreature — Treefolk ClericBW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Artifact Creature — ScarecrowC
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Zombie DragonB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Artifact // Sorcery — AdventureB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
Multi-card combos
- WithScavenger's TalentBB
Generic synergy — paired produce/consume of the same primitive. These two can't keep the loop going alone — add one of these to complete it:
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