FT Power
Tags (4)
- death-trigger
- exile-removal
- interaction
- removal
Legalities
15 more formats
Top synergies
- Artifact Creature — ConstructC
Generic synergy — paired produce/consume of the same primitive.
- Creature — HydraR
Generic synergy — paired produce/consume of the same primitive.
- Artifact Creature — ConstructC
Generic synergy — paired produce/consume of the same primitive.
- Creature — Zombie BeastBR
Generic synergy — paired produce/consume of the same primitive.
- Creature — HydraG
Generic synergy — paired produce/consume of the same primitive.
- Artifact Creature — SoldierW
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Hellion HydraGR
Generic synergy — paired produce/consume of the same primitive.
- Battle — Siege // Legendary Creature — Human WizardB
Death pair: both cards trigger on creature death. In a sacrifice-heavy deck they reinforce each other; on their own they fire once per death.
- Legendary Creature — Treefolk DruidG
Both cards trigger when a creature dies — they fire together.
- Creature — Human KnightW
Both cards trigger when a creature dies — they fire together.
- Creature — InsectB
Both cards trigger when a creature dies — they fire together.
- Creature — Devil // Creature — Phyrexian DevilBR
Both cards trigger when a creature dies — they fire together.
- InstantB
Both cards trigger when a creature dies — they fire together.
- Legendary Creature — Human Soldier HeroW
Both cards trigger when a creature dies — they fire together.
- Creature — Giant WarriorR
Both cards trigger when a creature dies — they fire together.
- Legendary Creature — Dragon SpiritW
Both cards trigger when a creature dies — they fire together.
- Creature — EldraziB
Both cards trigger when a creature dies — they fire together.
- Enchantment — AuraB
Both cards trigger when a creature dies — they fire together.
- InstantBG
Both cards trigger when a creature dies — they fire together.
- Creature — Zombie AssassinB
Both cards trigger when a creature dies — they fire together.
- Enchantment — AuraB
Both cards trigger when a creature dies — they fire together.
- Creature — Ogre WarriorB
Both cards trigger when a creature dies — they fire together.
Multi-card combos
- WithTriskelavus7C
Generic synergy — paired produce/consume of the same primitive. These two can't keep the loop going alone — add one of these to complete it:
- WithVish Kal, Blood Arbiter4WBBBW
Generic synergy — paired produce/consume of the same primitive. These two can't keep the loop going alone — add one of these to complete it:
- WithMinsc & Boo, Timeless Heroes2RGGR
Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithEvereth, Viceroy of Plunder2BBR
Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Prowling Geistcatcher3BCreature — Human RogueB
Arcbound Condor2BBArtifact Creature — BirdB
Cackling Slasher3BCreature — Human AssassinB
Six-y Beast3RCreature — BeastR
Barrensteppe Siege2WBEnchantmentBW
Zodiark, Umbral GodBBBBBLegendary Creature — GodB
Legate Lanius, Caesar's Ace2BRLegendary Creature — Human SoldierBR
Host of the Hereafter2BGCreature — Zombie WarlockBG
Spiteful Squad2WBCreature — Human WarlockBW
Pharika's Spawn3BCreature — GorgonB
Merchant of Venom3BCreature — Cat WarlockB
Swarm of Bloodflies4BCreature — InsectB