FT Power
Tags (2)
- draw
- etb-trigger
Legalities
15 more formats
Top synergies
- Legendary Planeswalker — TeferiU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Squid HorrorU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — GodRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 1WBGLegendary Creature — PlantBGW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Zombie WizardBW
Generic synergy — paired produce/consume of the same primitive.
- Enchantment — AuraU
Generic synergy — paired produce/consume of the same primitive.
- 1UUCreature — KrakenU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Kindred Enchantment — ElementalW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Vedalken WizardU
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — GoblinR
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Human PirateBU
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Zombie HorrorU
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Zombie DragonB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- 5B/GB/GLegendary Creature — AvatarBG
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — ZombieBR
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Human WizardBU
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Drix WizardG
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Elemental AvatarBGU
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Zombie WarriorB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Elf WarlockB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — PhoenixBGRUW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Zombie WarriorBGU
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Angel WizardW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
Multi-card combos
- WithMikaeus, the Unhallowed3BBBB
Death replacement: a death-replacement effect on one card lets the other survive lethal events. These two can't keep the loop going alone — add one of these to complete it:
- WithKeiga, the Tide Star5UU
Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithAbduction2UUU
Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithGurgling Anointer2BB
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:











