FT Power
Tags (1)
- ramp
Legalities
15 more formats
Top synergies
- Creature — Human Wizard // SorceryW
Generic synergy — paired produce/consume of the same primitive.
- Creature — Human ScoutG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- 5UUCreature — WhaleU
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Enchantment — AuraU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — SpiritU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Enchantment — AuraR
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Bird SoldierW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Faerie RogueU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human KnightGW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Kindred Artifact — Shaman EquipmentC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary LandU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Merfolk WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — OupheG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- EnchantmentU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ZombieW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Enchantment — AuraB
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Human WarriorBGRUW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ElementalU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Bird WizardGUW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Orc Shaman // Legendary Creature — Human ClericRW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Human ScoutW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Artifact — EquipmentC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
Multi-card combos
- WithLlanowar Druid1GG
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite. These two can't keep the loop going alone — add one of these to complete it:
- WithOvertaker1UU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
- WithPsychic Overload3UU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
- WithTrickster MageUU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Mayael the AnimaRGWLegendary Creature — Elf ShamanGRW
Shaman of Forgotten Ways2GCreature — Human ShamanG
Firebrand Ranger1RCreature — Human Soldier RangerGR
Quirion Elves1GCreature — Elf DruidG
Silhana Starfletcher2GCreature — Elf Druid ArcherG
Talon Gates of MadaraLand — GateC
Wose Pathfinder1GCreature — Human ShamanG
Urban RetreatLandGUW
Bison Whistle1GArtifactG
Shifting WoodlandLandG
Tangled Florahedron // Tangled Vale1GCreature — Elemental // LandG
Cursed Mirror2RArtifactR