Beta

FT Power

Core38FT Power
EDH40FT Power
1v136FT Power

Tags (6)

  • damage
  • damage_removal
  • draw
  • interaction
  • removal
  • token-maker

Legalities

standardLegal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyLegal
competitivebrawlLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlLegal
timelessLegal
tlrNot legal
First printed in Marvel Super Heroes (2026)

Top synergies

Multi-card combos

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. These two can't keep the loop going alone — add one of these to complete it:

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

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