Beta

FT Power

Core45FT Power
EDH47FT Power
1v143FT Power

Tags (4)

  • draw
  • etb-trigger
  • ramp
  • token-maker

Legalities

standardNot legal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrNot legal
First printed in Battle for Zendikar (2015)

Top synergies

Multi-card combos

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Completes Neoform × Abduction

    Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. The pair can't keep the loop going alone — this card supplies the missing piece.

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