FT Power
Tags (5)
- death-trigger
- etb-trigger
- interaction
- removal
- soft-removal
Legalities
15 more formats
Top synergies
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Fox // Legendary Planeswalker — LukkaRW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Artifact // Sorcery — AdventureB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- EnchantmentW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- EnchantmentB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Human Cleric MercenaryB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- 2/B2/R2/GLegendary Artifact Creature — ScarecrowBGR
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Human AdvisorW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — VampireB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Snow Creature — BirdU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — InsectG
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — Rat Rogue // Legendary Creature — Rat WizardB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — SliverRU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Legendary Creature — Alien HeroU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- 3BBLegendary Planeswalker — LilianaB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — ZombieB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — ZombieB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- EnchantmentB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Creature — HorrorB
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Enchantment — AuraW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
- Legendary Creature — Human NobleBGRUW
Graveyard pair: both cards reanimate or otherwise recur creatures. Together with a sacrifice outlet they form a recursion engine.
Multi-card combos
- WithNorman Osborn // Green Goblin1U1UBRBRU
Generic synergy — paired produce/consume of the same primitive. These two can't keep the loop going alone — add one of these to complete it:
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