15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Cleric // Legendary Creature — DemonB
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentW
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Human SoldierU
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human SoldierBW
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human SoldierW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — SagaG
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human SoldierW
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Vault 11: Voter's Dilemma's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Human SoldierW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — AngelGW
Both cards produce the same kind of effect (shared token subtype).
- 1RWBLegendary Creature — Human SoldierBRW
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- 4RGLegendary Creature — Human WarriorGR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Human KnightW
Both cards produce the same kind of effect (shared token subtype).
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
Phyrexian Scriptures2BBEnchantment — SagaB
The Phasing of Zhalfir2UUEnchantment — SagaU
The Antiquities War3UEnchantment — SagaU
The Death of Gwen Stacy2BEnchantment — SagaB
Fall of the First Civilization2WEnchantment — SagaW
Of Herbs and Stewed Rabbit2WEnchantment — SagaW
The Curse of Fenric2GWEnchantment — SagaGW
Love Song of Night and Day2WEnchantment — SagaW
Rediscover the WayURWEnchantment — SagaRUW
The Horus Heresy3UBREnchantment — SagaBRU
Elspeth's Nightmare2BEnchantment — SagaB
Vault 87: Forced Evolution3GUEnchantment — SagaGU