15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Noble VillainB
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Creature — Elemental HorseRU
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — ElementalGR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human WarlockBRU
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human Rebel WarlockW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Planeswalker — ChandraR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human ShamanR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human ShamanBR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — ElementalG
Both cards produce the same kind of effect (shared token subtype).
- Legendary Planeswalker — ChandraR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human AvatarG
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — Human RogueU
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- 1WUCreature — SpiritUW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Legendary Artifact — Infinity StoneW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Creature — Spirit // Enchantment — AuraU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Human WizardB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- 1URLegendary Planeswalker — SaheeliRU
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Goblin RogueBR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Dragon SpiritB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Enchantment ArtifactB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Bird ClericW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Fungus GoblinBGR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — InsectW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Enchantment Creature — GodBW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
Warchief Giant3RRCreature — Giant WarriorR
Titania, Nature's Force4GGLegendary Creature — ElementalG
Thragtusk4GCreature — BeastG
Quarry Beetle4GCreature — InsectG
Teval, the Balanced Scale1BGULegendary Creature — Spirit DragonBGU
Somberwald Stag3GGCreature — ElkG
Swarming Goblins4RCreature — GoblinR
Elfsworn Giant3GGCreature — GiantG
Quarry Hauler3GCreature — CamelG
Rat King, Pale Piper3BLegendary Creature — Rat AvatarB
Illithid Harvester // Plant Tadpoles4UXUUCreature — Horror // Sorcery — AdventureU
Workshop Warchief3GGCreature — Rhino WarriorG