Beta
Core20FT Power
EDH22FT Power
1v118FT Power
  • tutor
standardNot legal
historicLegal
timelessLegal
alchemyNot legal
brawlLegal
standardbrawlNot legal
gladiatorLegal
16 more formats
commanderNot legal
competitivebrawlLegal
duelNot legal
futureNot legal
legacyNot legal
modernNot legal
oathbreakerNot legal
oldschoolNot legal
pauperNot legal
paupercommanderNot legal
pennyNot legal
pioneerNot legal
predhNot legal
premodernNot legal
tlrNot legal
vintageNot legal
First printed in Alchemy: Phyrexia (2023)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Creature — Klingon AdvisorB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — ZombieBR

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Enchantment Creature — PhoenixR

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Insect AngelW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — Drix WarlockB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Enchantment — SagaR

    The Wrath of Khan temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • Enchantment — Saga // Enchantment Creature — SpiritB

    Tribute to Horobi temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • Creature — Human WarriorB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — Human Knight // Sorcery — AdventureBG

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Human WizardBU

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • SorceryR

    Claim the Firstborn temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • Legendary Planeswalker — AngrathBR

    Angrath, the Flame-Chained temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — GoblinR

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — God Sorcerer VillainR

    Loki, God of Lies temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • SorceryBR

    Mutinous Massacre temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Mutant Ninja Turtle SamuraiW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Goblin SoldierR

    Grishnákh, Brash Instigator temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • SorceryR

    Jet's Brainwashing temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • EnchantmentU

    Unstoppable Plan untaps all (or many) permanents, refreshing Spawning Pod's tap activation.

  • Creature — Human WarlockB

    Piper of the Swarm temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Nightmare Beast ElementalBGU

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — VampireR

    Dominating Vampire temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Zombie DragonB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — BringerBGRUW

    Bringer of the Red Dawn temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.

  • SorceryR

    Mascot Interception temporarily takes control of an opponent's creature, and Spawning Pod sacrifices it — the opponent loses the permanent for good.