15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- 2BGULegendary Creature — Ooze RogueBGU
Felix Five-Boots makes Screeching Silcaw's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human ScoutW
Delney, Streetwise Lookout makes Screeching Silcaw's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Artifact Creature — GolemC
Roaming Throne makes Screeching Silcaw's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Screeching Silcaw's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Artifact — EquipmentU
Wizard's Staff makes Screeching Silcaw's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Human AdvisorU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk RogueUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — DemonBR
Both cards trigger on damage dealt — they fire together.
- Legendary Planeswalker — VraskaBG
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human WizardBUW
Screeching Silcaw mills (or dredges) cards into your graveyard, and Sefris of the Hidden Ways pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- 1UBRLegendary Creature — Time Lord ScientistBRU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human Soldier // Legendary Creature — Spirit SoldierUW
Screeching Silcaw mills (or dredges) cards into your graveyard, and Dennick, Pious Apprentice pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Creature — Human ScoutW
Screeching Silcaw mills (or dredges) cards into your graveyard, and Sand Scout pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — Aetherborn RogueB
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — ElementalG
Screeching Silcaw mills (or dredges) cards into your graveyard, and Titania, Voice of Gaea pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — Human Artificer VillainR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human AdvisorBW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Time Lord RogueBU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Moonfolk WarriorRW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Elf RogueGU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Phyrexian PraetorB
Both cards trigger on damage dealt — they fire together.
- Enchantment — PlanB
Screeching Silcaw mills (or dredges) cards into your graveyard, and Robot Domination pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
Shriekgeist1UCreature — SpiritU
Crosstown Courier1UCreature — VedalkenU
Reef Pirates1UUCreature — Zombie PirateU
Merfolk WindrobberUCreature — Merfolk RogueU
Krydle of Baldur's GateUBLegendary Creature — Human Elf RogueBU
Towering-Wave Mystic1UCreature — Merfolk WizardU
Eye CollectorBCreature — FaerieB
Manic Scribe1UCreature — Human WizardU
Ink Dissolver1UCreature — Merfolk WizardU
Picklock Prankster // Free the Fae1U1UCreature — Faerie Rogue // Instant — AdventureU
Broken AmbitionsXUInstantU
Wall of Lost Thoughts1UCreature — WallU