Core8FT Power
EDH10FT Power
1v17FT Power
standardNot legal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrNot legal
First printed in Magic 2014 (2013)
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Into the Wilds's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
Court of Bounty2GGEnchantmentG
Game Preserve2GEnchantmentG
Invasion of Shandalar // Leyline Surge3GGBattle — Siege // EnchantmentG
Killer Instinct4RGEnchantmentGR
Deadbridge Chant4BGEnchantmentBG
Wild Evocation5REnchantmentR
Gallifrey Stands4WULegendary EnchantmentUW
Oath of Druids1GEnchantmentG
On the Trail1GEnchantmentG
Spelunking2GEnchantmentG
Quest for Ula's TempleUEnchantmentU
BurgeoningGEnchantmentG
page 1