15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Squirrel DruidBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Klingon AdvisorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — HumanBUW
Merieke Ri Berit temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human KnightR
Varchild, Betrayer of Kjeldor temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human WarlockBRU
Edea, Possessed Sorceress temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Creature — ZombieBR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Hostile Hostel's tap activation.
- Legendary Planeswalker — BolasBRU
Nicol Bolas, Planeswalker temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Hostile Hostel's tap activation.
- Legendary Creature — Human KnightBU
Garland, Royal Kidnapper temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — AuraU
Captivating Glance temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Enchantment Creature — PhoenixR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — DemonBR
The Beast, Deathless Prince temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- SorceryBR
The Nipton Lottery temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Creature — Drix WarlockB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — SagaR
The Wrath of Khan temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- 5B/GB/GLegendary Creature — AvatarBG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human Detective // Instant — AdventureBW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — Saga // Enchantment Creature — SpiritB
Tribute to Horobi temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WarriorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Zombie HorrorU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — SagaGU
Vault 87: Forced Evolution temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Insect AngelW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- SorceryR
Traumatic Prank temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- SorceryR
Incessant Provocation temporarily takes control of an opponent's creature, and Hostile Hostel sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Artifact — Book EquipmentU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Jellyfish AdvisorGUW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ArtificerU
Mana loop: net-positive mana cycle between the two cards.
- Legendary Creature — Human Elf RogueBU
Both cards trigger when a permanent attacks — they fire together.
- Creature — Kithkin Warrior BardGW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Angel SoldierUW
Both cards trigger when a permanent attacks — they fire together.
- Enchantment — CaseR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ClericW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human WarlockBW
Hostile Hostel gains life in big chunks or many small hits, fueling Pearl Collector's life-gain payoff.
- Legendary Creature — Human Cleric KnightW
Hostile Hostel gains life in big chunks or many small hits, fueling Cerise, Slayer of Fear's life-gain payoff.
- Enchantment Creature — Bat GlimmerBW
Hostile Hostel gains life in big chunks or many small hits, fueling Golden Sidekick's life-gain payoff.
- Creature — CatW
Hostile Hostel gains life in big chunks or many small hits, fueling A-Ocelot Pride's life-gain payoff.
- Creature — Human DetectiveRW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Treefolk WarlockB
Hostile Hostel gains life in big chunks or many small hits, fueling Corpseweaver Prodigy's life-gain payoff.
- 4WWWLegendary Creature — Vampire ClericW
Hostile Hostel gains life in big chunks or many small hits, fueling Saint Elenda's life-gain payoff.
- Creature — Vampire WarlockB
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Halfling RogueU
Both cards trigger when a permanent attacks — they fire together.
- Artifact — EquipmentW
Both cards trigger when a permanent attacks — they fire together.
Westvale Abbey // Ormendahl, Profane PrinceLand // Legendary Creature — DemonB
Miren, the Moaning WellLegendary LandC
Grasping DunesLand — DesertC
Seaside HavenLandUW
WastesBasic LandC
Phyrexian TowerLegendary LandB
Starlit SanctumLandBW
Arcane LighthouseLandC
Ifnir DeadlandsLand — DesertB
Grim BackwoodsLandBG
Detection TowerLandC
TolariaLegendary LandU