Beta
Core10FT Power
EDH10FT Power
1v110FT Power
  • interaction
  • removal
  • soft-removal
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in Avacyn Restored (2012)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Creature — Human SamuraiBRW

    Isshin, Two Heavens as One makes Ghostly Touch's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • EnchantmentRW

    Windcrag Siege makes Ghostly Touch's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Legendary Creature — Human BarbarianGR

    Wulfgar of Icewind Dale makes Ghostly Touch's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • ArtifactRU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Enchantment — Room // Enchantment — RoomU

    Mirror Room makes Ghostly Touch's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Kindred Artifact — ShapeshifterC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactGR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactGU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactGR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactUW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactRW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactBU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactGW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactBG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactBR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactUW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactBW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactBR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactGW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactBU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactB

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.