Beta
Core36FT Power
EDH36FT Power
1v136FT Power
  • recursion
standardNot legal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrNot legal
First printed in Dominaria (2018)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • EnchantmentU

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • EnchantmentU

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Legendary Creature — Elf NobleGW

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Legendary Enchantment Creature — Human DruidGW

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Creature — Kor ClericW

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • EnchantmentU

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Legendary Snow Creature — YetiGUW

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Isu the Abominable's enter-the-battlefield effect.

  • Legendary Creature — Human BardRW

    Three Dog, Galaxy News DJ creates token copies, feeding Fall of the Thran's ETB or copy payoff.

  • Land — CaveC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Echoing Deeps's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Vesuva's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Cabaretti Courtyard's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Riveteers Overlook's enter-the-battlefield effect.

  • Legendary Creature — SpiritG

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Kodama of the East Tree's enter-the-battlefield effect.

  • Legendary Creature — DragonGUW

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Amareth, the Lustrous's enter-the-battlefield effect.

  • LandB

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Mortuary Mire's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Glacial Chasm's enter-the-battlefield effect.

  • Land — GateC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Talon Gates of Madara's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Petrified Hamlet's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Rumble Arena's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Brokers Hideout's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Maestros Theater's enter-the-battlefield effect.

  • LandC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Obscura Storefront's enter-the-battlefield effect.

  • Land — DesertC

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Sunscorched Desert's enter-the-battlefield effect.

  • LandB

    Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Piranha Marsh's enter-the-battlefield effect.