15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Snow Creature — YetiGUW
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Isu the Abominable's enter-the-battlefield effect.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Fall of the Thran's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Land — GateC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Talon Gates of Madara's enter-the-battlefield effect.
- Legendary Creature — Human BardRW
Three Dog, Galaxy News DJ creates token copies, feeding Fall of the Thran's ETB or copy payoff.
- Land — CaveC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Echoing Deeps's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Vesuva's enter-the-battlefield effect.
- Legendary Creature — SpiritG
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Kodama of the East Tree's enter-the-battlefield effect.
- Legendary Creature — DragonGUW
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Amareth, the Lustrous's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Petrified Hamlet's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Plaza of Harmony's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Rumble Arena's enter-the-battlefield effect.
- LandB
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Mortuary Mire's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Brokers Hideout's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Cabaretti Courtyard's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Maestros Theater's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Obscura Storefront's enter-the-battlefield effect.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Riveteers Overlook's enter-the-battlefield effect.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- LandC
Fall of the Thran returns creatures from the graveyard to the battlefield, re-firing Forsaken Crossroads's enter-the-battlefield effect.
Waking the Trolls4RGEnchantment — SagaGR
The Night of the Doctor4WWEnchantment — SagaW
The Last Ronin4BGEnchantment — SagaBG
The Rise of Sozin // Fire Lord Sozin4BBEnchantment — Saga // Legendary Creature — Human NobleB
The Coming of Galactus2BBGEnchantment — SagaBG
The Phasing of Zhalfir2UUEnchantment — SagaU
Phyrexian Scriptures2BBEnchantment — SagaB
One Ring to Rule Them All2BBEnchantment — SagaB
Summon: Primal Odin4BBEnchantment Creature — Saga KnightB
Fall of the First Civilization2WEnchantment — SagaW
The Horus Heresy3UBREnchantment — SagaBRU
Age of Ultron4BEnchantment — SagaB