15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Soldier // Legendary Creature — Spirit SoldierUW
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Dennick, Pious Apprentice pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — VampireB
Ensnared by the Mara mills (or dredges) cards into your graveyard, and The Haunt of Hightower pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- EnchantmentB
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Bloodchief Ascension pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — ShapeshifterBU
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Lazav, Dimir Mastermind pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Creature — Plant CentaurG
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Centaur Vinecrasher pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Legendary Creature — DevilB
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Lorcan, Warlock Collector pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- Creature — Plant ZombieBG
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Vulturous Zombie pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- 4BBCreature — HorrorB
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Nihilith pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- ArtifactC
Ensnared by the Mara mills (or dredges) cards into your graveyard, and Profane Memento pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.
- 1GUREnchantmentGRU
Ensnared by the Mara lets you cast/play from exile, enabling Song of Creation's exile-recursion loop.
- Legendary Creature — Human Noble VillainB
Ensnared by the Mara lets you cast/play from exile, enabling Baron Helmut Zemo's exile-recursion loop.
- Legendary Creature — Elemental VillainU
Ensnared by the Mara lets you cast/play from exile, enabling Hydro-Man, Fluid Felon's exile-recursion loop.
- SorceryB
Ensnared by the Mara lets you cast/play from exile, enabling Temporal Extortion's exile-recursion loop.
- Legendary Creature — Human KnightBRW
Ensnared by the Mara lets you cast/play from exile, enabling Shanid, Sleepers' Scourge's exile-recursion loop.
- Legendary Planeswalker — QuintoriusRW
Ensnared by the Mara lets you cast/play from exile, enabling Quintorius Kand's exile-recursion loop.
- Legendary ArtifactW
Ensnared by the Mara lets you cast/play from exile, enabling The Circle of Loyalty's exile-recursion loop.
- WUBRGLegendary Creature — Human WizardBGRUW
Ensnared by the Mara lets you cast/play from exile, enabling Jodah, the Unifier's exile-recursion loop.
- Legendary Creature — EldraziC
Ensnared by the Mara lets you cast/play from exile, enabling Kozilek, Butcher of Truth's exile-recursion loop.
- Legendary Creature — Angel AllyRUW
Ensnared by the Mara lets you cast/play from exile, enabling Kasla, the Broken Halo's exile-recursion loop.
- 1W/UW/ULegendary Creature — Human DetectiveUW
Ensnared by the Mara lets you cast/play from exile, enabling Lavinia, Foil to Conspiracy's exile-recursion loop.
- Creature — ElementalR
Ensnared by the Mara lets you cast/play from exile, enabling Runaway Steam-Kin's exile-recursion loop.
- InstantB
Ensnared by the Mara lets you cast/play from exile, enabling Dash Hopes's exile-recursion loop.
- Legendary Creature — Human Noble AllyBRW
Ensnared by the Mara lets you cast/play from exile, enabling Fire Lord Zuko's exile-recursion loop.
- Legendary Creature — Siren PirateRU
Ensnared by the Mara lets you cast/play from exile, enabling Malcolm, the Eyes's exile-recursion loop.
- InstantB
Ensnared by the Mara lets you cast/play from exile, enabling Malicious Affliction's exile-recursion loop.
Talent of the Telepath2UUSorceryU
Stolen Goods3USorceryU
Wish2RSorceryR
Light Up the Stage2RSorceryR
Glimpse the Impossible2RSorceryR
Ignite the Future3RSorceryR
Act on Impulse2RSorceryR
Reckless Impulse1RSorceryR
Wrenn's Resolve1RSorceryR
Embrace the Unknown2RSorceryR
Mjölnir's Might3RSorceryR
Burning Curiosity2RSorceryR