15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Noble VillainB
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Human RogueBG
Emptiness produces damage that can kill creatures, enabling Chevill, Bane of Monsters's death-trigger or removal payoff.
- Legendary Planeswalker — MinscGR
Emptiness produces damage that can kill creatures, enabling Minsc & Boo, Timeless Heroes's death-trigger or removal payoff.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Human Cleric RebelRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary EnchantmentB
Emptiness produces damage that can kill creatures, enabling The Meathook Massacre's death-trigger or removal payoff.
- Legendary Creature — Vampire AssassinB
Emptiness produces damage that can kill creatures, enabling Mari, the Killing Quill's death-trigger or removal payoff.
- EnchantmentB
Emptiness produces damage that can kill creatures, enabling Quest for the Gravelord's death-trigger or removal payoff.
- Legendary Creature — Human WarlockBRU
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — ZombieB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Enchantment — AuraG
Emptiness produces damage that can kill creatures, enabling Bequeathal's death-trigger or removal payoff.
- Legendary Creature — Human Warrior VillainBG
Emptiness produces damage that can kill creatures, enabling Kraven the Hunter's death-trigger or removal payoff.
- Creature — ZombieBR
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human SamuraiB
Emptiness produces damage that can kill creatures, enabling Toshiro Umezawa's death-trigger or removal payoff.
- Legendary Creature — Human Rebel WarlockW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- InstantB
Emptiness produces damage that can kill creatures, enabling Malicious Affliction's death-trigger or removal payoff.
- Creature — Drix WarlockB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- EnchantmentW
Emptiness produces damage that can kill creatures, enabling Enduring Renewal's death-trigger or removal payoff.
- Legendary Creature — Phyrexian Zombie ElfBG
Emptiness produces damage that can kill creatures, enabling Glissa, the Traitor's death-trigger or removal payoff.
- Creature — Vampire Warlock // SorceryB
Emptiness produces damage that can kill creatures, enabling Emeritus of Woe's death-trigger or removal payoff.
- Artifact — EquipmentC
Emptiness produces damage that can kill creatures, enabling Skullclamp's death-trigger or removal payoff.
- Legendary Creature — Human ShamanBR
Emptiness produces damage that can kill creatures, enabling Lagomos, Hand of Hatred's death-trigger or removal payoff.
- Legendary Creature — DemonB
Emptiness produces damage that can kill creatures, enabling Ob Nixilis, Unshackled's death-trigger or removal payoff.
- Creature — Astartes WarriorBW
Emptiness produces damage that can kill creatures, enabling Assault Intercessor's death-trigger or removal payoff.
- Creature — Human WarriorB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
Skinrender2BBCreature — Phyrexian ZombieB
The Reaper, King No More2/B2/R2/GLegendary Artifact Creature — ScarecrowBGR
Sigardian Savior3WWCreature — AngelW
Bortuk Bonerattle4BGLegendary Creature — Troll ShamanBG
Cultbrand Cinder4B/RCreature — Elemental ShamanBR
Pith Driller4B/PArtifact Creature — Phyrexian HorrorB
Catharsis4R/WR/WCreature — Elemental IncarnationRW
Deceit4U/BU/BCreature — Elemental IncarnationBU
Timely Hordemate3WCreature — Human WarriorW
Gwyllion Hedge-Mage2W/BCreature — Hag WizardBW
Shambling Swarm1BBBCreature — HorrorB
Armament Dragon3WBGCreature — DragonBGW