FT Power
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Legalities
15 more formats
Top synergies
- SorceryGR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Enchantment — AuraR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- 2RWBEnchantmentBRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- InstantRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- InstantR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — Goblin SamuraiR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- SorceryR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — DragonR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Mutant Ninja TurtleR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Human SamuraiRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
Similar cards
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Warkite Marauder1UCreature — Human PirateU
Borderland Marauder1RCreature — Human WarriorR
Escaped Experiment1UArtifact Creature — Phyrexian BeastU
Nef-Crop Entangler1RCreature — Human WarriorR
Dire Fleet CaptainBRCreature — Orc PirateBR
Goblin General1RRCreature — Goblin WarriorR
Akroan HopliteRWCreature — Human SoldierRW
Frenzied GoblinRCreature — Goblin BerserkerR
Legion LoyalistRCreature — Goblin SoldierR