FT Power
Core11FT Power
EDH11FT Power
1v111FT Power
Tags (1)
- recursion
Legalities
standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhLegal
premodernLegal
standardbrawlNot legal
timelessNot legal
tlrNot legal
First printed in Prophecy (2000)
Top synergies
- Artifact — EquipmentC
One card has activated abilities that aren't mana abilities, fueling the other's activation-trigger.
- ArtifactC
One card has activated abilities that aren't mana abilities, fueling the other's activation-trigger.
- Legendary Creature — Merfolk RogueU
One card has activated abilities that aren't mana abilities, fueling the other's activation-trigger.
Similar cards
Deadhead3BCreature — ZombieB
Lich-Knights' Conquest4BSorceryB
Gravespawn Sovereign4BBCreature — ZombieB
Strands of Night2BBEnchantmentB
Kami of Industry4RCreature — SpiritR
Akuta, Born of Ash2BBLegendary Creature — SpiritB
Bonecaller Cleric1BCreature — Human ClericB
Narfi, Betrayer King3UBLegendary Snow Creature — Zombie WizardBU
Ashen Ghoul3BCreature — ZombieB
Bloodline Necromancer4BCreature — Vampire WizardB
Rise from the Grave4BSorceryB
Ghouls' Night Out3BBSorceryB
page 1