Beta
Core21FT Power
EDH22FT Power
1v121FT Power
  • damage
standardNot legal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrLegal
First printed in Theros Beyond Death (2020)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Creature — Human ScoutW

    Delney, Streetwise Lookout makes Devourer of Memory's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Artifact Creature — GolemC

    Roaming Throne makes Devourer of Memory's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Enchantment — Room // Enchantment — RoomU

    Mirror Room makes Devourer of Memory's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Artifact — EquipmentU

    Wizard's Staff makes Devourer of Memory's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • EnchantmentU

    Devourer of Memory mills (or dredges) cards into your graveyard, and Quest for Ancient Secrets pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • LandG

    Graveyard copier: one card stocks the graveyard (mill, surveil, dredge) and the other can repeatedly become a copy of a card that's there, borrowing its abilities without recasting it — the Shifting Woodland + Aftermath Analyst shape.

  • SorceryB

    Reanimate puts Devourer of Memory onto the battlefield from a graveyard without casting it, so its mana cost is never paid.

  • SorceryW

    Helping Hand puts Devourer of Memory onto the battlefield from a graveyard without casting it, so its mana cost is never paid.

  • SorceryB

    Unearth puts Devourer of Memory onto the battlefield from a graveyard without casting it, so its mana cost is never paid.

  • Creature — Troll Warlock // SorceryB

    Grave Researcher puts Devourer of Memory onto the battlefield from a graveyard without casting it, so its mana cost is never paid.

  • Legendary Creature — Human WizardBUW

    Devourer of Memory mills (or dredges) cards into your graveyard, and Sefris of the Hidden Ways pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Legendary Creature — Human Soldier // Legendary Creature — Spirit SoldierUW

    Devourer of Memory mills (or dredges) cards into your graveyard, and Dennick, Pious Apprentice pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Creature — Human ScoutW

    Devourer of Memory mills (or dredges) cards into your graveyard, and Sand Scout pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Legendary Creature — ElementalG

    Devourer of Memory mills (or dredges) cards into your graveyard, and Titania, Voice of Gaea pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Legendary Creature — Elf NobleU

    Devourer of Memory has activated abilities that aren't mana abilities, fueling Elrond, Moon-Reader's activation-trigger.

  • Enchantment — PlanB

    Devourer of Memory mills (or dredges) cards into your graveyard, and Robot Domination pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Legendary Creature — OozeGU

    Devourer of Memory mills (or dredges) cards into your graveyard, and Slogurk, the Overslime pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Legendary Creature — Frog HorrorBG

    Devourer of Memory mills (or dredges) cards into your graveyard, and The Gitrog Monster pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Creature — Alien InsectG

    Devourer of Memory mills (or dredges) cards into your graveyard, and Voracious Brood pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Creature — Elf DruidG

    Devourer of Memory mills (or dredges) cards into your graveyard, and Turntimber Sower pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Creature — Giant WarriorR

    Devourer of Memory mills (or dredges) cards into your graveyard, and Countryside Crusher pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Creature — Plant CentaurG

    Devourer of Memory mills (or dredges) cards into your graveyard, and Centaur Vinecrasher pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Enchantment Creature — Satyr DruidG

    Devourer of Memory mills (or dredges) cards into your graveyard, and Skola Grovedancer pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.

  • Artifact — EquipmentC

    Devourer of Memory has activated abilities that aren't mana abilities, fueling Illusionist's Bracers's activation-trigger.

  • Artifact // Creature — SpiritU

    Devourer of Memory mills (or dredges) cards into your graveyard, and Soulcipher Board pays off whenever a card — or a card of the type it names — is put into a graveyard from anywhere; the more it mills, the likelier it hits.