Beta

FT Power

Core32FT Power
EDH39FT Power
1v129FT Power

Tags (1)

  • token-maker

Legalities

standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhLegal
premodernLegal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in Invasion (2000)

Top synergies

Multi-card combos

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Death replacement: a death-replacement effect on one card lets the other survive lethal events. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

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