Core9FT Power
EDH11FT Power
1v18FT Power
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperLegal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderLegal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrNot legal
First printed in Innistrad (2011)
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Curse of Oblivion's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
Torment of Scarabs3BEnchantment — Aura CurseB
Curse of Leeches // Leeching Lurker2BEnchantment — Aura Curse // Creature — Leech HorrorB
Curse of Exhaustion2WWEnchantment — Aura CurseW
Curse Artifact2BBEnchantment — AuraB
Curse of Misfortunes4BEnchantment — Aura CurseB
Curse of Hospitality2REnchantment — Aura CurseR
Curse of the Restless Dead2BEnchantment — Aura CurseB
Takklemaggot2BBEnchantment — AuraB
Accursed Witch // Infectious Curse3BCreature — Human Shaman // Enchantment — Aura CurseB
Curse of Chaos2REnchantment — Aura CurseR
Curse of Shallow Graves2BEnchantment — Aura CurseB
Curse of the Nightly Hunt2REnchantment — Aura CurseR
page 1